Bullet 3

Alundra
Posts: 14
Joined: Sat Aug 13, 2011 3:25 pm

Bullet 3

Post by Alundra »

Hi,
We are on the second month of 2014 and I would know if a release date is know for Bullet 3 ?
I would know if Bullet 3 is more stable than Bullet 2, for example Kinematic Character Controller.
Does it works like Bullet 2 or it's completly different ?
Thanks
c6burns
Posts: 149
Joined: Fri May 24, 2013 6:08 am

Re: Bullet 3

Post by c6burns »

I doubt anything is different about the kinematic character controller. Bullet3 is about the GPU based physics pipeline.
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Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Bullet 3

Post by Erwin Coumans »

Bullet3 is indeed about the GPU based physics pipeline, but I am currently merging Bullet 2 with Bullet 3 so the data structures and algorithms can be shared. This means that the CPU version should be easier to multithreaded.

I don't have a character controller on my todo list and Bullet 3 doesn't have any a character controller yet. It is probably best that you develop one yourself from scratch, or use an SDK that provides a good one, such as PhysX.