Big value crash

Alundra
Posts: 14
Joined: Sat Aug 13, 2011 3:25 pm

Big value crash

Post by Alundra »

Hi all,
When using bullet with big values (using units and not meters, so 1.75 is like 50), I got a crash when enter in collision using a capsule.
It's funny because I don't have a crash using a sphere as collision shape.
I got very bad result too on the update of the physic, maybe Bullet become mad with theses big values.
Can you explain me if it's normal ?
Thanks