Simulation looks slower

Tony
Posts: 6
Joined: Tue Sep 03, 2013 1:36 pm

Simulation looks slower

Post by Tony »

Hi,

I use :
hinge->enableAngularMotor(true, m_fVelocity*3.14/180.0,2000);
to set the targetVelocity, the units of m_fVelocity is degree per second, I set the impulseValue large enough to make the velocity acts like a const.
When simulate, the hinge rotation looks much slower than expected. What may cause that? :?:
I use m_pBulletWorld->getSolverInfo().m_numIterations=200 to improve the rigidity of the constraint. I am not sure if that will make an contribution to that.

Thanks!
Tony