collada physics exporter

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chrisa
Posts: 3
Joined: Thu Mar 28, 2013 9:50 am

collada physics exporter

Post by chrisa » Thu Mar 28, 2013 9:56 am

hi, i wanted to know if anyone can point me in a direction for a collada parser that parses collada files and spits out the physics properties of the objects in those files. I am using ogre to build a 3d game, and am using ogreassim, based on assimp, to convert collada files from blender to ogre mesh, skeleton etc. is there any tool that can also read the physics properties of these objects, and puts them out in a fairly simple way, either in a text file or in some way i can access directly in code??

Thanks! :)


Chris :)

ps, i am using ogrebullet as an overlayer on bullet, it would be great if this tool were easy to integrate with either ogrebullet or bullet directly :)

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