Hi
I am currently trying to make a general collision detection library using bullet physics. I have cad files of various parts and I want to detect collision between them.
I could find a solution where I can extract bounding boxes from them and use oriented bounding boxes to detect collision.
Is there a way I can read cad files in bullet physics and detect collision?
I also can extract vertices from CAD files. Is there any way to manipulate vertices and do collision detection in bullet physics?
Thanks
Amrish Kumar