Which callback to use for sphere-sphere contact ?

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gokoon
Posts: 9
Joined: Fri Jan 27, 2012 10:57 am

Which callback to use for sphere-sphere contact ?

Post by gokoon » Wed Jul 25, 2012 7:45 pm

I'm still learning to use bullet, I've successfully used raycast using callback, but I have no idea which callback to use, I guess it is ClosestConvexResultCallback or ContactResultCallback but I don't understand the constructor parameters for the first and the latter is said to be used to report contact points which I don't need.

Or do I really need to use callbacks at all ?

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