BIG problem+Please Try it your self

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starkman
Posts: 7
Joined: Wed May 16, 2012 5:09 am

BIG problem+Please Try it your self

Post by starkman »

Hi ,
i used AppForkLiftDemo code sample to make a big world with a car ;in first time it's work perfectly and no problem.

but if i change groundShape box size from 50 to 5000 like this code :

Code: Select all

btCollisionShape* groundShape = new btBoxShape(btVector3(5000,3,5000)); // i need to make a big ground so i set value's from btVector3(50,3,50) to btVector3(5000,3,5000)

when run application i see the car vehicle drop on the ground but not move when i press up key !

Please Try it your self ! (open AppForkLiftDemo sample and just change ground shape size from (50,3,50) to (5000,3,5000) ) !!

i need to make terrain with btBoxShape no want to use triangles mesh to collision.
how to solve this problem ????

Thank you for help.
starkman
Posts: 7
Joined: Wed May 16, 2012 5:09 am

Re: BIG problem+Please Try it your self

Post by starkman »

no one can help ???????????????
Tau
Posts: 25
Joined: Tue May 01, 2012 11:52 am

Re: BIG problem+Please Try it your self

Post by Tau »

You can still use btStaticPlaneShape, an infinite plane.
starkman
Posts: 7
Joined: Wed May 16, 2012 5:09 am

Re: BIG problem+Please Try it your self

Post by starkman »

Thank you Tau :wink:
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