[Help] Need method to fill a Surface mesh with nodes

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Garibalde
Posts: 44
Joined: Fri Dec 18, 2009 6:06 pm
Location: Montreal

[Help] Need method to fill a Surface mesh with nodes

Post by Garibalde »

Hi,

I have created a mesh with 3DSmax. A big cuboid as an initial example which is 8 units x 8 units x 40 units. I want to fill the cube with points so that I can create a mesh. I want the points to be uniform distance apart say 1 unit. I am looking for something like the marching cubes to fill the void and maybe take the center of each cube as a nodal point.

Does anyone have good direction for me to investigate this or open source applications that
will make the conversion for me. Even some good papers or articles will also help me maybe
write it on my own too.

Thank you for any help.
fishboy82
Posts: 91
Joined: Wed Jun 10, 2009 4:01 am

Re: [Help] Need method to fill a Surface mesh with nodes

Post by fishboy82 »

the paper<<Tetrahedral Mesh Generation for Deformable Bodies>>
describle the volume mesh generate . but it based on tetrahedron ,may be you can change the method to cube?hope this will help