Computing how car pass the corner

c00ler
Posts: 1
Joined: Sat Apr 15, 2006 3:50 pm

Computing how car pass the corner

Post by c00ler »

Hi everyone,
I'm developing onlilne game based on car physics, my model already run on the straight but i need to find out how to compute passing the corners.
(currently my model calculate high speed that depend on radius and use it until the end of corner)

any help will be helpfull

or maybe someone want to participate ?

thank you in advance