The GRPC, TCP & UDP client interfaces have a method called setGuiHelper
Is there a way this could be leveraged to render a physics scene on a remote client?
For example; if a web based design tool runs the physic server on a central server; and there are many clients connected from different machines viewing the simulation?
Any pointers on how to approach this would be most welcome. Looking through the examples; the references to which I could find to setGuiHelper are using DummyGUIHelper; which I understand is a stub.
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