Hello, my name is Kim and I have a question about Bullet Engine 2.82 version.
I have 4 blocks, and I'll stack up the blocks.
But when I get the third floor, the block tower shakes itself and eventually the tower falls down.
https://youtu.be/e2_DkZp0wt0 you can see the video.
In my opinion, the gravity is the reason because my block's collision type are Dynamic.
I want that the blocks are stable when I stack them up.
I hope I can get a solution.
Thank you for reading.
2 Dynamic objects Oscillating
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Re: 2 Dynamic objects Oscillating
You should always use the very latest Bullet version from github. Aside from that, you can
1) use btBoxShape
2) use a smaller time step or increase the number of substeps
3) use more solver iterations or use a direct solver (Dantzig)
4) avoid large mass ratio
If you have issues, always create a small reproduction case by modifying an existing example in the ExampleBrowser.
1) use btBoxShape
2) use a smaller time step or increase the number of substeps
3) use more solver iterations or use a direct solver (Dantzig)
4) avoid large mass ratio
If you have issues, always create a small reproduction case by modifying an existing example in the ExampleBrowser.
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- Posts: 2
- Joined: Wed Mar 20, 2019 6:32 am
Re: 2 Dynamic objects Oscillating
wow... I solved this problem with your advice.
I increase SubSteps and use a smaller my steptime!
Thank you so much!!
I increase SubSteps and use a smaller my steptime!
Thank you so much!!