Does anyone here know enough, and want to make it so you can build bullet projects in blender game, and then publish by exporting data to a bullet standalone + graphics wrapper?
basically 'Publish to bullet' for bge games?
you would have to duplicate a lot of the api in a 'external' game engine built with bullet right?
if some one could do this,
it would not make me sad at all.....
Thanks
Jacob Merrill.