I am running physics for meshes. When using millimeter as the metrics, my frame rate reaches 60fps. But when I change them to meters, the number lowers down to 1fps or less. I am wondering if I did a wrong option.
Also, when using direct ContactTestPair,
I got weird contact points even when two meshes are fully separated, as shown below.
These weird contact points gets disappears as I increase the metrics (i.e. meter to mm).
I have been struggling with this problem for months, and hope I could find a solution here.
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