I have created a basic debug viewer for Bullet while working on my game engine.
It uses three.js to render debug lines, and communicates to the application (i.e. server) via web socket.
Included in the repo is some reference code for creating the server (C++) using the net11 library (details on github).
For now, it can only draw debug lines (no contact points or text).
The project is MIT licensed and contributions are very welcome
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