Hello,
I am new here - (level of knowledge: ~ beginner), and I am interested to learn more about Physics simulation and Collision detection techniques and methods.
In SIGGRAPH - I found this course:Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations
[Link http://www.siggraph.org/s2010/for_attendees/courses ]
I would appreciate if anyone could share the materials/slides of that course [or any other related course(s)] here in the forum.
Thanks!
~ Magdy
Collision Detection Course materials / Slides
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Re: Collision Detection Course materials / Slides
That material is not beginner level.
Check this page for some material written by Erwin.
http://realtimecollisiondetection.net/pubs/
That book is also good to learn all the needed concepts.
Check this page for some material written by Erwin.
http://realtimecollisiondetection.net/pubs/
That book is also good to learn all the needed concepts.
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Re: Collision Detection Course materials / Slides
This page hosts the slides for that course: http://tclab.kaist.ac.kr/~sungeui/Collision_tutorial/
I haven't read them yet so I can't comment, but if you're a beginner than I would also definitely recommend Ericson's book as it's an excellent overview with lots of great stuff in it.
I haven't read them yet so I can't comment, but if you're a beginner than I would also definitely recommend Ericson's book as it's an excellent overview with lots of great stuff in it.
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- Location: Mother Earth, Milky Way Galaxy!
Re: Collision Detection Course materials / Slides
I got Ericson's book.. cannot wait to see what I will learn.
Thanks a lot for the links! :))
Thanks a lot for the links! :))