Bullet Collision Detection and Physics library is updated.
Visit http://www.continuousphysics.com/mediaw ... e=Download for direct downloads.
Biggest addition is COLLADA 1.4 Physics import, including shrink wrapped versions of COLLADA DOM and libxml in the Extras folder.
Other improvements are addition of Generic D6 Constraint (Thanks to Dirk Gregorius, work in progress), better restitution and minor bugfixes.
Bullet 1.6a adds:
* Collision Filtering
from Broadphase stage, see CcdPhysicsDemo for usage.
* Allows to add multiple static meshes into a triangle mesh
see TriangleIndexVertexArray::AddIndexedMesh
Bullet 1.6a source code release, COLLADA physics import
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