A new version of Bullet Collision Decection and Physics has been uploaded, 1.1 2006 February 23.
- Additional Collision Interface that allows independent use. So now you can use Bullet with your own physics system, or ODE.
Main classes are CollisionWorld / CollisionObject. At the moment only the Discrete Collision Detection is properly exposed. Next version will expose the Continuous Collision Detection through this interface.
- Extras/ode as an example of such integration
See quickstart docs here:
http://www.continuousphysics.com/ftp/pu ... Manual.pdf
You can use CVS at sourceforge.net/projects/bullet or
Download Bullet.zip source code here:
http://www.continuousphysics.com/ftp/pu ... bullet.zip
Only vc7 and vc8 projectfiles are updated. no vc6 yet.
Erwin Coumans
Bullet 1.1 Updated version (2006 February 23)
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