studioNEST Momentum

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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helge-m
Posts: 2
Joined: Tue Sep 21, 2010 4:04 pm

studioNEST Momentum

Post by helge-m » Tue Sep 21, 2010 4:10 pm

Hey folks!

This is the first time I post here, and I would love to show off a new integration that has been made using bullet!

Right now I am using bullet 2.76 and Autodesk Softimage.
We have done a very in deep integration, providing similar features
like the Maya integration Dynamica, but also allowing the artist to override
the simulation results from bullet by using the very powerful particle engine ICE.

I have a couple of videos on my vimeo album: http://vimeo.com/album/1179521

Please let me know what you think!

We will be releasing this soon on our website, and maybe
you want to add it also to the download section or link to us?

It will be the most powerful rigid body integration there is to date
for Autodesk Softimage, way more powerful than PhysX.

Saludos from Spain,

Helge

DannyChapman
Posts: 85
Joined: Sun Jan 07, 2007 4:29 pm
Location: Oxford, England
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Re: studioNEST Momentum

Post by DannyChapman » Thu Sep 23, 2010 10:36 am

Looks like a great integration to me! Hope lots of people find it useful.

helge-m
Posts: 2
Joined: Tue Sep 21, 2010 4:04 pm

Re: studioNEST Momentum

Post by helge-m » Thu Sep 23, 2010 7:03 pm

we have launched it today on our new opensource website, along with all other opensource projects from our studio:

http://opensource.studionestbarcelona.com

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