Atlas Gaming are using Bullet Physics for simple effects in their slot machines (found in pubs/clubs/hotels/casinos in Australia):
Typical uses will be:
- a fountain of coins, with collision which react to players touch input
- soft body collision (flags) which also react to players touch input
We use Bullet on our slot machines and handhold versions of games.
Some pictures (from our website):
Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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