Simulation Software Engineers, Self-Driving Cars |

Job seekers and recruitment for game physics developers.
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Joined: Sat Sep 30, 2017 12:20 am

Simulation Software Engineers, Self-Driving Cars |

Post by drive.AI » Sat Sep 30, 2017 12:35 am

Simulation Software Engineers, Self-Driving Cars |, Mountain View, CA is using cutting edge Deep-Learning technology stack to power the next gen of self-driving cars by creating Artificial Intelligence (AI) software throughout the stack for autonomous vehicles. Founders out of Stanford University's AI Lab with Andrew Ng (former Chief Scientist at Baidu and founder of Google Brain’s AI project) on the Board.

We are seeking Simulation Engineers to simulate and model scenario/environments for our autonomous vehicles. Develop simulation tools and framework related to 3D graphics rendering, physical simulations, vehicle dynamics modeling, and multi-agent systems. Build assets and models in these game engines. Robotics experience is ideal.

Key skills/environment: C++ or Python, Linux, Robotics/ROS, AI, autonomous systems, 3D simulation framework. Using software such as: Gazebo, OGRE, Unity, three.js, OpenRave, Drake, CGAL, Unreal, Bullet, etc.

Simulation Software Engineer
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Joined: Wed Sep 20, 2017 3:43 am

Re: Simulation Software Engineers, Self-Driving Cars | Drive

Post by gvx22 » Wed Oct 25, 2017 10:38 am

I think this is really the best time to learn AI. Aside from being a lucrative career, you'll have a chance to pioneer a revolutionary product, which is best seen, for example, in these self-driving cars (like drive.AI's flagship product).

With growing competition, I wonder how fast it will spur the prevalence of these cars — hoping it would realize sooner the topic (Self-Driving Vehicles Are Poised to Dominate the Delivery Industry) I've read on this blog. :D

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