highfidelity virtual world has work to do

Job seekers and recruitment for game physics developers.
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drleviathan
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Joined: Tue Sep 30, 2014 6:03 pm
Location: San Francisco

highfidelity virtual world has work to do

Post by drleviathan » Fri Feb 06, 2015 9:13 pm

As I mentioned we're using Bullet-2.82 in an open-source virtual world and have some work to be done. We're looking for full time developers but also have a system called worklist for paying freelancers to get specific projects done.

I've put up three WorlList projects so far:

Add kinematic character controller for avatar

Compute mass properties of models

Write some utilities for convex decomposition using V-HACD-2.2

Edited to fix link on first job.

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drleviathan
Posts: 451
Joined: Tue Sep 30, 2014 6:03 pm
Location: San Francisco

Re: highfidelity virtual world has work to do

Post by drleviathan » Tue Mar 10, 2015 11:21 pm

These projects have been done. When I come up with more I'll list them here.

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