Exporting Collada Physics from Maya 2014

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
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Starfox
Posts: 37
Joined: Wed Jul 27, 2011 12:01 am

Exporting Collada Physics from Maya 2014

Post by Starfox »

I'm trying to export Collada physics from Maya 2014 and for some reason that doesn't seem to be happening. I installed a fresh copy of Maya, enabled the Bullet plugin that came bundled with it, created a cube and added a rigid body to it from the Bullet shelf. Playing the scene shows the physics running normally.

Then I go to Export All, choose the DAE_FBX export, write out a Collada file and upon inspecting it no physics related libraries / scenes exist. What am I missing?
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