Hi there,
I would like to know whether it is possible to export a .bullet file from Blender 2.60. It seems to me that does not exist an "addon" exporter to .bullet for Blender and instead one has to use a special compiled version of Blender.
Could anyone give me some help about this?
I know this is a very basic question but I am new with BulletPhysics and the Blender exporter is vital to the decision about using this physic engine.
Thanks in advance.
Ciao, Rocco.
blender exporter
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- Posts: 144
- Joined: Fri Aug 01, 2008 6:36 am
- Location: Bonn, Germany
Re: blender exporter
this
works with 2.60a... may be there are better ways, don't know
http://bulletphysics.org/Bullet/phpBB3/ ... f=9&t=6683
Code: Select all
PhysicsConstraints.exportBulletFile("test.bullet")
http://bulletphysics.org/Bullet/phpBB3/ ... f=9&t=6683
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- Posts: 2
- Joined: Tue Nov 29, 2011 8:57 pm
Re: blender exporter
Thanks mi076,
I had already read that post and I was trying to use
from bge import PhysicsConstraints
PhysicsConstraints.exportBulletFile("test.bullet")
from the python console with no success. Now I see that I have to run it via a controller. I will try it soon.
Ciao, Rocco.
I had already read that post and I was trying to use
from bge import PhysicsConstraints
PhysicsConstraints.exportBulletFile("test.bullet")
from the python console with no success. Now I see that I have to run it via a controller. I will try it soon.
Ciao, Rocco.
-
- Posts: 144
- Joined: Fri Aug 01, 2008 6:36 am
- Location: Bonn, Germany
Re: blender exporter
afaik, only via controller