Serialization

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
anshul.bhardwaj
Posts: 28
Joined: Mon Aug 29, 2011 11:02 am

Serialization

Post by anshul.bhardwaj »

HI,
I am using bullet physics engine for my racing game. It has 6 vehicle objects and some static objects used.
I am getting some performance issue.
I want to know is serialization related to performance or it is just used to read the file formated in other 3D authoring tools?