Fracture Bodies

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
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Joined: Tue Jan 18, 2011 8:35 am

Fracture Bodies

Post by Malak » Fri Feb 18, 2011 11:05 am


I'm using the Maya plugin & I was wondering it Bullet had a comparable feature to PullDownIt's fracture bodies feature, or nCloth's glue, where groups of objects can be treated as one until they receive sufficient force to split them apart?


Posts: 14
Joined: Mon Dec 15, 2008 6:52 pm

Re: Fracture Bodies

Post by peterk » Fri Feb 18, 2011 3:03 pm

This isn't included as part of the API, but an example implementation by Erwin is available here:

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