16 #ifndef BT_COLLISION_DISPATCHER_MT_H 17 #define BT_COLLISION_DISPATCHER_MT_H 38 #endif //BT_COLLISION_DISPATCHER_MT_H btPersistentManifold is a contact point cache, it stays persistent as long as objects are overlapping...
btCollisionDispatcherMt(btCollisionConfiguration *config, int grainSize=40)
btCollisionConfiguration allows to configure Bullet collision detection stack allocator size...
virtual btPersistentManifold * getNewManifold(const btCollisionObject *body0, const btCollisionObject *body1) BT_OVERRIDE
btCollisionDispatcher supports algorithms that handle ConvexConvex and ConvexConcave collision pairs...
The btOverlappingPairCache provides an interface for overlapping pair management (add, remove, storage), used by the btBroadphaseInterface broadphases.
btCollisionObject can be used to manage collision detection objects.
virtual void releaseManifold(btPersistentManifold *manifold) BT_OVERRIDE
virtual void dispatchAllCollisionPairs(btOverlappingPairCache *pairCache, const btDispatcherInfo &info, btDispatcher *dispatcher) BT_OVERRIDE
The btDispatcher interface class can be used in combination with broadphase to dispatch calculations ...