Two more bugs I found,
1). sometimes the lighting gets inverted on the objects which I most often found when scaling in object mode.
2). In a few cases, one involved building structures out of rectangular/square flat slabs it crashed in certain situations with a lot of bodies and a lot of colliding. Tried to reproduce it with a bunch of cubes (300+) falling into each other but couldn't. If the physics simulation can't handle it then it should issue a warning of too much memory and exit the game (but not blender)(this using bullet)
Lighting sometimes gets inverted, crashing problem
forumtest, please ignore
forumtest, please ignore
Lighting sometimes gets inverted, crashing problem
Second (and last) Mail2Forum test. Sorry for the mails.
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Erwin
erwincoumans.com writes:
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Erwin
erwincoumans.com writes:
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