feature request - dynamic actors without rigidbody propertie

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pildanovak
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Joined: Thu Jul 14, 2005 1:55 pm
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feature request - dynamic actors without rigidbody propertie

Post by pildanovak »

Hi, I'd like to request something what original blender sumo engine had.

In the settings for actors, you coud set up if the object is dynamic separately from that it behaves like a rigidbody. this means that the object(dynamic but not rigidbody) didn't collide and get impulses like in reality, and did just collide/bounce like a single point object(but with bounding volume). look at the original in some former versions of Blender.
This could save some performance, and it was the way to make avatars etc.
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