I've recently been introduced to Bullet Dynamica for Maya and am very impressed with it's speed.
I don't know if I'm missing something here but I don't appear to be able to key the Mass attribute for rigidbodies... or what I should really say is that when I key the attribute the sim runs only from the value on the first key and doesn't update as the sim runs.
Is this a known issue or am I doing something wrong with my simulation?
Cheers for any help,
Mat