Bullet Collision Detection & Physics Library
Public Member Functions | Public Attributes | List of all members
btSimulationIslandManagerMt::Island Struct Reference

#include <btSimulationIslandManagerMt.h>

Collaboration diagram for btSimulationIslandManagerMt::Island:
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Public Member Functions

void append (const Island &other)
 

Public Attributes

btAlignedObjectArray< btCollisionObject * > bodyArray
 
btAlignedObjectArray< btPersistentManifold * > manifoldArray
 
btAlignedObjectArray< btTypedConstraint * > constraintArray
 
int id
 
bool isSleeping
 

Detailed Description

Definition at line 38 of file btSimulationIslandManagerMt.h.

Member Function Documentation

void btSimulationIslandManagerMt::Island::append ( const Island other)

Definition at line 106 of file btSimulationIslandManagerMt.cpp.

Member Data Documentation

btAlignedObjectArray<btCollisionObject*> btSimulationIslandManagerMt::Island::bodyArray

Definition at line 42 of file btSimulationIslandManagerMt.h.

btAlignedObjectArray<btTypedConstraint*> btSimulationIslandManagerMt::Island::constraintArray

Definition at line 44 of file btSimulationIslandManagerMt.h.

int btSimulationIslandManagerMt::Island::id

Definition at line 45 of file btSimulationIslandManagerMt.h.

bool btSimulationIslandManagerMt::Island::isSleeping

Definition at line 46 of file btSimulationIslandManagerMt.h.

btAlignedObjectArray<btPersistentManifold*> btSimulationIslandManagerMt::Island::manifoldArray

Definition at line 43 of file btSimulationIslandManagerMt.h.


The documentation for this struct was generated from the following files: