Bullet Collision Detection & Physics Library
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The btConcaveShape class provides an interface for non-moving (static) concave shapes. More...
#include <btConcaveShape.h>
Public Member Functions | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btConcaveShape () | |
virtual | ~btConcaveShape () |
virtual void | processAllTriangles (btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const =0 |
virtual btScalar | getMargin () const |
virtual void | setMargin (btScalar collisionMargin) |
Public Member Functions inherited from btCollisionShape | |
BT_DECLARE_ALIGNED_ALLOCATOR () | |
btCollisionShape () | |
virtual | ~btCollisionShape () |
virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0 |
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t. More... | |
virtual void | getBoundingSphere (btVector3 ¢er, btScalar &radius) const |
virtual btScalar | getAngularMotionDisc () const |
getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations. More... | |
virtual btScalar | getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const |
void | calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const |
calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative More... | |
bool | isPolyhedral () const |
bool | isConvex2d () const |
bool | isConvex () const |
bool | isNonMoving () const |
bool | isConcave () const |
bool | isCompound () const |
bool | isSoftBody () const |
bool | isInfinite () const |
isInfinite is used to catch simulation error (aabb check) More... | |
virtual void | setLocalScaling (const btVector3 &scaling)=0 |
virtual const btVector3 & | getLocalScaling () const =0 |
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const =0 |
virtual const char * | getName () const =0 |
int | getShapeType () const |
virtual btVector3 | getAnisotropicRollingFrictionDirection () const |
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example More... | |
void | setUserPointer (void *userPtr) |
optional user data pointer More... | |
void * | getUserPointer () const |
void | setUserIndex (int index) |
int | getUserIndex () const |
virtual int | calculateSerializeBufferSize () const |
virtual const char * | serialize (void *dataBuffer, btSerializer *serializer) const |
fills the dataBuffer and returns the struct name (and 0 on failure) More... | |
virtual void | serializeSingleShape (btSerializer *serializer) const |
Protected Attributes | |
btScalar | m_collisionMargin |
Protected Attributes inherited from btCollisionShape | |
int | m_shapeType |
void * | m_userPointer |
int | m_userIndex |
The btConcaveShape class provides an interface for non-moving (static) concave shapes.
It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape.
Definition at line 36 of file btConcaveShape.h.
btConcaveShape::btConcaveShape | ( | ) |
Definition at line 19 of file btConcaveShape.cpp.
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virtual |
Definition at line 24 of file btConcaveShape.cpp.
btConcaveShape::BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
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inlinevirtual |
Implements btCollisionShape.
Reimplemented in btGImpactMeshShapePart, and btSdfCollisionShape.
Definition at line 50 of file btConcaveShape.h.
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pure virtual |
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inlinevirtual |
Implements btCollisionShape.
Reimplemented in btGImpactMeshShape, btGImpactMeshShapePart, btGImpactShapeInterface, and btSdfCollisionShape.
Definition at line 53 of file btConcaveShape.h.
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protected |
Definition at line 39 of file btConcaveShape.h.