What kind of damping Bullet uses? :?:

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
Post Reply
Ehsanizadi
Posts: 73
Joined: Mon Dec 02, 2013 4:13 pm

What kind of damping Bullet uses? :?:

Post by Ehsanizadi »

Hey,

I am new to bullet and I started using it in blender.

In the physics engine tab, I see damping can be specified for both "translation" and "rotation"
My question is that does bullet use the concept of "mass damping" or "non-viscous" damping? :?:

Thank you very much in advance.

Ehsan
Ehsanizadi
Posts: 73
Joined: Mon Dec 02, 2013 4:13 pm

Re: What kind of damping Bullet uses? :?:

Post by Ehsanizadi »

Any ideas?
Ehsanizadi
Posts: 73
Joined: Mon Dec 02, 2013 4:13 pm

Re: What kind of damping Bullet uses? :?:

Post by Ehsanizadi »

Mybe I need to clarify better:

There are different kinds of damping: one is "mass damping" which is a coefficient multiplied by velocity; and "non-viscous damping" which is a coefficient which multiplied by unbalanced force.

What is the type of damping Bullet physics uses? :?: :?:
Post Reply