Character Controller falls through the ground when maxslope
Posted: Tue Aug 02, 2011 8:09 pm
When my character controller hits terrain that is at maxslope instead of stopping it falls through the ground... Any idea what I'm doing wrong?
https://pybullet.org/Bullet/phpBB3/
Hi, Erwin, I have found the problem which was primarily caused by my use of the onGround command. The function appears to be very primitive and it would greatly improve the utility of the function if it were to run a collision test instead of just checking the velocity. Additionally it should only return true if it is contacting a plane that is below it's max slope. As it is now I can't use the function and I will need to implement my own.Erwin Coumans wrote:Can you recreate his in any of the Bullet demos, such as the Bullet/Demos/CharacterDemo?
If so, please attach your modified CharacterDemo.cpp to this thread.
Thanks,
Erwin