PPC Mac framework broken
Posted: Mon Aug 02, 2010 12:19 am
First let me say that Bullet Physics SDK is the best physics engine. The level of professional finish, licence and features blows away all other solutions out there. It's fantastic and I love it.
I'm using the trunk build as I want to build a framework on Mac, it's nothing major apart from PPC build is broken. I found the following online:
Which I had to change to
As it came up with build errors during the make process. I don't know if PPC is still supported, but just in case.
I'm using the trunk build as I want to build a framework on Mac, it's nothing major apart from PPC build is broken. I found the following online:
Code: Select all
cmake .. -G "Unix Makefiles" -DINSTALL_LIBS=ON -DBUILD_SHARED_LIBS=ON -DFRAMEWORK=ON -DCMAKE_OSX_ARCHITECTURES='ppc;i386;x86_64' -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/Library/Frameworks -DCMAKE_INSTALL_NAME_DIR=/Library/FrameworksCode: Select all
cmake .. -G "Unix Makefiles" -DINSTALL_LIBS=ON -DBUILD_SHARED_LIBS=ON -DFRAMEWORK=ON -DCMAKE_OSX_ARCHITECTURES='i386;x86_64' -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX=/Library/Frameworks -DCMAKE_INSTALL_NAME_DIR=/Library/Frameworks