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Generating many links results in significant slowdown

Posted: Tue Oct 25, 2022 8:44 pm
by joro4o
Hello,

I'm trying to generate some links in pybullet...20 cubes, all of dimension 0.3 x 0.3 x 0.3. I'm generating them in a virtual plane with a constant gravitational force of -9.8*2.5. The environment works fine for small numbers of blocks, but for larger numbers, the simulation is practically moving through maple syrup if I pick up a link and throw it. Could this slowdown be due to limited computational resources? I'm using a 16gb RAM, Apple m1 Pro 14-Core GPU. I would think that this would be enough to run such a simple simulation.