What is the best way to create a log of the world states in C++ for playback later?
Posted: Thu Mar 10, 2022 1:16 am
Hi,
I am using Bullet in C++, and I want to know what is the best way that I can log the states in the simulation for playback later.
I saw the https://github.com/bulletphysics/bullet ... ngUtil.cpp, but I don't understand how that can be used.
I am using Bullet in C++, and I want to know what is the best way that I can log the states in the simulation for playback later.
I saw the https://github.com/bulletphysics/bullet ... ngUtil.cpp, but I don't understand how that can be used.