Page 1 of 1

constraint for head moving in parabolic path

Posted: Thu May 03, 2018 7:22 am
by anilvalmiki
Hello Everyone,

I created 10 bodies in dynamic world and try to connect all by btPoint2PointConstraint . Now when I apply a setLinearVelocity on head ,I expect all the remaining 9 bodies to follow the head body in parabolic path.( example all bodies should touch max point for particular velocity and start falling and hitting same point on ground)

I have attached the code changes done in BasicExample.cpp file .

Also attached the screenshot of how the bodies are moving in "constraints.png".

Thanks in advance,
Anil