Holes, even square holes, seem to lead to degenerate behavior with VHACD.
Am I modelling it incorrectly or is this just a limitation of VHACD? What's the solution to get some accurate peg in hole environments? Or, has anyone built such environments already?
Holes convert very poorly with VHACD
Holes convert very poorly with VHACD
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Re: Holes convert very poorly with VHACD
We have the same problem. Were you able to find a solution with VHACD or did you use a different tool?