Beach Buggy Racing (New Kart Racing Game by Vector Unit)

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rknoesel
Posts: 17
Joined: Wed Feb 25, 2009 2:18 am

Beach Buggy Racing (New Kart Racing Game by Vector Unit)

Post by rknoesel » Mon Oct 27, 2014 8:57 pm

We recently released Beach Buggy Racing on iOS (AppStore) and Android (Google Play, Amazon), soon to be released on Windows Store/Phone as well. Split-screen Kart racing on Android TV and FireTV!

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Trailer: https://www.youtube.com/watch?v=pkxE_3WqUR8
More Info: http://www.vectorunit.com/beach-buggy-racing

As usual, this game was made possible by using Bullet for collision detection and rigid body simulation. A lot of the power-ups/weapons are physics-based (e.g. Low Gravity, Ball and Chain, Big Tires, Spring, Tornado, Spiked Tires, etc).

Ralf
Vector Unit Inc


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Last edited by rknoesel on Thu May 26, 2016 9:05 pm, edited 1 time in total.

StabInTheDark
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Location: NY
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Re: Beach Buggy Racing (New Kart Racing Game by Vector Unit)

Post by StabInTheDark » Mon Nov 03, 2014 12:29 am

Nice Job, Looks Great.
Did you run into any major problems with vehicle Physics?

c6burns
Posts: 149
Joined: Fri May 24, 2013 6:08 am

Re: Beach Buggy Racing (New Kart Racing Game by Vector Unit)

Post by c6burns » Mon Nov 03, 2014 2:55 am

Awesome, keep the games coming! I'm always in awe of the balance you guys strike between graphic fidelity and playability on a wide range of mobile hardware. I hope my first mobile title is 1/2 as cool as any from Vector Unit :lol:

rknoesel
Posts: 17
Joined: Wed Feb 25, 2009 2:18 am

Re: Beach Buggy Racing (New Kart Racing Game by Vector Unit)

Post by rknoesel » Wed Nov 19, 2014 11:31 pm

Thanks guys!

We also released builds for Windows 8.1 (Store & Phone) a couple of weeks ago. Windows Phone is doing surprisingly well, surpassing the performance (monetization) of the Amazon mobile store. Of course it's still a distant third to iTunes/GooglePlay, but it's more relevant now than Kindle.

StabInTheDark: We're not using the vehicle physics that are part of the Bullet SDK. With our own vehicle physics we didn't really run into any major problems... some occasional penetration when running the simulation at 60fps, but we ended up shipping with 90fps.

Ralf

sadesh
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Re: Beach Buggy Racing (New Kart Racing Game by Vector Unit)

Post by sadesh » Tue May 24, 2016 2:22 pm

Beach Buggy Racing is awesome one, i will download and come back with review.. :)

benelot
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Re: Beach Buggy Racing (New Kart Racing Game by Vector Unit)

Post by benelot » Sat Feb 11, 2017 11:45 pm

Aaw, cool! I was a long time player of your game (really liked it!) and now I find out that it runs on the physics engine we all know and love! Great job!

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