Both Ground and Agents have world transformations at y zero.

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lucky7456969
Posts: 26
Joined: Thu Sep 11, 2014 5:40 am

Both Ground and Agents have world transformations at y zero.

Post by lucky7456969 »

The initial positions of the human characters are at y zero.
And the ground as well. When I start my simulation,
The characters straight off fall down to the endless bottom.
Should I raise the human positions up a bit?
However I don't want to do that frankly because the agents should be positioned perfectly at y zero
BTW, should humans be affected by physics?
Are there any workaround this?
Thanks
Jack
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