Hello,
since some one already tried to implement this, here are my first experiment.
Time step is set to 1/60 (one step per frame) and solver iteration to 32, for now this can not be changed.
There is no self collision detection only simple collision with the ground.
I just wanted to make the main constraints work first.
So the very basic demo is attached that show only one elastic road.
May be later I will update it to something more interesting...
Remotion
Position-based Elastic Rods [Basic Demo]
Position-based Elastic Rods [Basic Demo]
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Re: Position-based Elastic Rods [Basic Demo]
Great work! More control over the rod would be nice (dragging by mouse etc.). What is you computation time per 1 iteration?
Re: Position-based Elastic Rods [Basic Demo]
Thanks,
> More control over the rod would be nice (dragging by mouse etc.)
This was only fast and dirty prototype.
So I have no plans to extend this demo.
> What is you computation time per 1 iteration?
It was pretty fast, of course it is dependent on number of points.
> More control over the rod would be nice (dragging by mouse etc.)
This was only fast and dirty prototype.
So I have no plans to extend this demo.
> What is you computation time per 1 iteration?
It was pretty fast, of course it is dependent on number of points.
Re: Position-based Elastic Rods [Basic Demo]
I cant run your demo. It ways cannot find libiomp5md.lib
I can certainly help with this if you need it.More control over the rod would be nice (dragging by mouse etc.)
Re: Position-based Elastic Rods [Basic Demo]
Hi mobeen,
https://software.intel.com/en-us/articl ... or-windows
By the way I was using GLM for this prototype too.
May be a later if I have some time I could cleanup the code and make it open-source, but not now.
regards,
Remo
You probably need "Redistributable libraries of Intel(® C++ Compiler for Windows Update 2"mobeen wrote:I cant run your demo. It ways cannot find libiomp5md.lib
https://software.intel.com/en-us/articl ... or-windows
I saw you other work here and it is very interesting.mobeen wrote:I can certainly help with this if you need it.
By the way I was using GLM for this prototype too.
May be a later if I have some time I could cleanup the code and make it open-source, but not now.
regards,
Remo