Geoball seeks for a Coder

Job seekers and recruitment for game physics developers.
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Landix
Posts: 2
Joined: Wed Jul 18, 2007 4:54 am

Geoball seeks for a Coder

Post by Landix » Wed Jul 18, 2007 5:01 am

I hope i can do the post here!?

Hello,

i am the founder of Geoball a BALL game like Balance or MarbleMadnesss.
You can watch our side here:

It based on the Quake 3 engine


We are searching for a coder, who can help us with physics.
We want that the Player can push some boxes to solve puzzle maps.
And may be can do some other things with physics :) when it is possible.

I search for weeks and so i land here.

everybody is welcome to join us.
We want to make a really great game with much potential.

We got 8 Members for maps models textures at the moment, but we need really a coder to bring us some physics in.

This must be a good advertising possibility for Bullet Physics, too?

We working with a SVN.

I hope someone is interested in this!?

We want to make a good game with ca. 60 Maps, ca. 10 are ready yet....
Without physics in the moment.

Landix
Posts: 2
Joined: Wed Jul 18, 2007 4:54 am

Post by Landix » Wed Jul 18, 2007 5:02 am

Some more info

You can watch our side here:
http://www.q3geoball.quakeit.de

When you a owner of the full quake 3 game you can test our beta Version.
It is here: http://www.q3geoball.quakeit.de/?q=node/9

Here is a little screen:
Image

and here is a little trailer:

http://www.q3geoball.quakeit.de/loads/g ... railer.wmv

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