Constraining rigid body on collision

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ChristofferN
Posts: 3
Joined: Sun Sep 16, 2012 11:28 am

Constraining rigid body on collision

Post by ChristofferN »

I have a rigid body which I control with the gamepad, all that works fine. However I wanna have a system that when an object hits the user-controlled body it will be constrained to it. I also want to be able to release the constraint and apply a force to the constrained body.

Is this possible and what's the "best" way of setting up such a system?

cheers
/ Christoffer
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