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Contact Processed Callback

Posted: Mon Apr 22, 2013 8:04 pm
by samleigh
Hi,

I have modified the ragdollDemo app and am tracking collisions between a body and the ground with Contact Processed Callback. It seems to be working fine, although when moving to the next demo scene, it crashes and looks like it is still trying to process contact events. Is there a way to tell bullet to stop processing contact events?