Car Skid

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shirsoft
Posts: 1
Joined: Sun Sep 16, 2012 9:56 am

Car Skid

Post by shirsoft »

Hi guys,

I recently released a small app where you can test drive a gallardo.

https://itunes.apple.com/us/app/lamborg ... 43209?mt=8

One thing I see missing in the vehicle demo is car skidding.
From what I read it seems bullet's car model doesn't support skidding.
Some sort of side force needs to be applied based on the slip angle.

A couple more thing I have noticed is that the car feels really lite like a toy. Is it because the box collision model is creating hard edges or the mass is too less?

Sometimes the car seems to jump off in the air as if it some invisible force acted on one of the tires. Could the raycast model of the wheels be an issue?

Any suggestions are greatly welcome.
thanks,
-shireesh
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