Hi,
i want to know when a dynamic object collide with static object then what bullet do?
How and where it calculate the forces and impulse and when it applied to the object?
Thanks in advance.
EDIT: As i am new to bullet, tell me if i am wrong.
there are algorithms for each pair of collision in collisiondispatch directory.
If yes then when a dynamic body (created as compound having convexhull body shape) and a static body (created by bvhtrainglemeshshape) collides then which algorithm will initiate?