PD Controller
Posted: Mon Apr 12, 2010 6:47 am
Hi,
I'm begin to use Bullet, I like very useful and wonderful. I'm making a thesis about Dynamic Character Controller using keyframming and PD Controller. For this, I would need apply torques to different joints, but in Bullet (sorry for my ignorance) only I see applying torque to rigid bodies. I appreciate very much if somebody would help me with it, i.e., how to apply torque a type constraint between rigid bodies. Thanks.
I'm begin to use Bullet, I like very useful and wonderful. I'm making a thesis about Dynamic Character Controller using keyframming and PD Controller. For this, I would need apply torques to different joints, but in Bullet (sorry for my ignorance) only I see applying torque to rigid bodies. I appreciate very much if somebody would help me with it, i.e., how to apply torque a type constraint between rigid bodies. Thanks.