SVN rev. 1715 on Mac with double precision is broken..?

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ola
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SVN rev. 1715 on Mac with double precision is broken..?

Post by ola »

Hi,

I just installed Bullet from SVN on a new mac, and built it in double-precision mode. It seems that the collision detection is not working at all. For example, shooting boxes in any demo makes them just fly through everything.

Single-precision mode works just fine, by the way.

I compared by building the same version on Linux, there it's all OK in both single and double-precision mode.

In the SVN log, at r1711, it says that SIMD has been enabled for OSX Intel, so maybe this is the reason? I am guessing SIMD won't work in the double precision mode, but maybe is still being used.

Best regards,
Ola
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Erwin Coumans
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Re: SVN rev. 1715 on Mac with double precision is broken..?

Post by Erwin Coumans »

Good point, the SSE implementation assumes single precision indeed.
Can you try out revision 1716?

Thanks again for the report,
Erwin
ola
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Re: SVN rev. 1715 on Mac with double precision is broken..?

Post by ola »

Hi Erwin!

Yes that fixed it :-) Thanks for the swift fix!

Ola
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