Assertion in btQuantizedBvh
Posted: Fri Nov 07, 2008 10:27 pm
I have a dynamically generated level, and I push geometry into Bullet and remove it once the player has passed it. This runs well for a while, but every now and then the following assertion fails:
I am using Bullet 2.72. Could you please point me into the right direction what I could look after to fix this problem?
Code: Select all
Assertion failed: (point.getX() <= m_bvhAabbMax.getX()), function quantize, file /[mydir]/bullet/btQuantizedBvh.h, line 355.