Bullet and iPhone
Posted: Wed Sep 17, 2008 9:27 pm
Hello,
I'm trying to develop a game using Bullet on the iPhone. I was wondering if you could provide any hints or help?
Currently, I have Bullet built for the Mac OS X platform, but I am having a hard time finding the libraries needed to link into Xcode for iPhone development. Bullet documentation says that after building I should have several libraries created. I have AllBulletDemos working.
I have some libraries, but they are named differently than what I expected. The libraries that I have have the same name as what I was expecting except for an added lib at the front of the name. e.g. libLibBulletDynamicCollision.a
Any help would be appreciated with building and linking Bullet properly for the iPhone.
I'm trying to develop a game using Bullet on the iPhone. I was wondering if you could provide any hints or help?
Currently, I have Bullet built for the Mac OS X platform, but I am having a hard time finding the libraries needed to link into Xcode for iPhone development. Bullet documentation says that after building I should have several libraries created. I have AllBulletDemos working.
I have some libraries, but they are named differently than what I expected. The libraries that I have have the same name as what I was expecting except for an added lib at the front of the name. e.g. libLibBulletDynamicCollision.a
Any help would be appreciated with building and linking Bullet properly for the iPhone.